Media Projects & Voice Over

Fiction

Excerpt from The Boy and the Baron
by Adeline Knapp 

Children's story

Excerpt from Eastern Stories and Legends by Marie L Shedlock

Fantasy

More samples are coming soon! Please be patient as we upgrade this site.

Hello World

 

Serengeti Jade is a certifiable bibliophile with a passion for international travel. She has visited more than 75 countries and always has a book in hand or an audiobook playing. New to voice over, Serengeti Jade is excited to help authors share their works with audiobooks. 

"Travel broadens one's perspective, and I am passionate about encouraging a more tolerant and responsible world. But not everyone is able to travel abroad...luckily for them, there are books. They can take you to another world, offer new perspectives, teach, inspire, encourage, and bring dreams to life. I have a lot of respect for any author that can create such a thing. It would be an honor to help you tell your story."
~Serengeti Jade
Narrator
Reading

My Latest Projects- Coming Soon

Blog Posts

What is Mastering?

Mastering is the final step in audio production. It refers to the treating and processing of audio tracks to achieve...

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How to Get Started in Voice Over

Everyone has to start somewhere. And figuring out how to do that can be daunting. I hope this series helps you get motivated to try voice over and audiobook narration.

This is a step by step guide of what I did to get started in VO. I tend to overthink everything and want to know every detail, so there may be more information here than you ever wanted. Sorry, not sorry. But there are always those ‘unknown unknowns,’ so there is sure to be a lot of things I miss – hey, I’m doing my best! So lets get started.

 

Step by Step Instructions

Before you jump in and fill your amazon cart with recording gear, stop and think for a moment. What attracts you to voice over work? What are the realities you haven’t yet considered? What resources do you already have (space, time, acting training, equipment) or will need to buy? Do you like the sound of your own voice?

There are lots of videos about the realities of VO work and “a day in the life of” videos. Watch a few.

Still interested?

learning resources

Mastering 101

New to mastering? This series of posts is a crash course to teach you the basics of what you need to go to get started. 

What is Mastering?

Mastering is the final step in audio production. It refers to the treating and processing of audio tracks to achieve...

Read More

The Audio Track

The audio track is a visual representation of the waveform of the recording. The x axis is amplitude, and the...

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Coming Soon: Editing 101

Editing can be as simple or as complex as you want to make it. But here are some recourses so you can make up your own mind.  

Basic (And I mean BASIC) Glossary of Voice Over Terms

When learning about a new subject, it can seem like everyone is speaking a foreign language- at least it did for me. Here are some terms I had to google when I got started, I just put them in one place for you.

For a helpful intro to audio concepts, read Audio Dynamics 101: Compressors, Limiters, Expanders, and Gates by Griffin Brown

Attenuate: decrease a frequency strength.

Boost: increase a frequency strength.

reduces the dynamic range of the signal (the difference between the loudest part and the quietest part). The typical effect is that a recording seems louder but it’s just that the average range is emphasised; whispers seem louder, and shouts seem softer. Read more about threshold, ratio, attack and release here

Condenser: use a diaphragm to convert sound waves (a mechanical wave) into electric frequencies. They are better at capturing fine details, especially in the mid range- like that of a human voice. Condenser microphones require phantom power. Voice over producers almost always recommend a condenser microphone for narration work. 

Dynamic: use a diaphragm attached to a metal coil and suspended between two magnets. They are better for loud, musical settings. Dynamic microphones do not require phantom power.

Digital Audio Workstation. The software program that records the digital signal coming into your computer. This program then provides the means for you to edit and master that recording. 

a specific type of compressor that listens for a certain frequency (typically around 6-8kHz) where sibilance happens.
the part of the microphone that picks up sound. I think of it as the microphone’s eardrum.
affects base and treble. As well as mid base ranges. 
  • LF Detail: boosts base. Too much can make things sound muddy.
  • HF Detail: adds clarity/treble.
how well the components of the microphone can reproduce the signals it is picking up, measured in decibels (dB). The idea ratio is 1:1 (lower and things get lost, higher at it produces a hum).
turns down the quietest parts. Helps with background hiss and noise reduction.
  • Threshold: sets the db floor below which things get compressed.
  • Ratio: the ratio by which the given frequency is reduced.
decreases some of the “underlying rumble” and can help reduce plosives. Typically 80Hz.

refers to the number of channels delivering sound. 

  • Mono: short for monophonic. Single channel audio. The signal coming out of all outputs (speakers, headphones, etc) is the same. Mono is the recommended format for audiobooks and narration. 
  • Stereo: short for stereophonic. Two channel audio. The signal in each speaker or headphone is different. Usually this difference is very slight, but can make music sound more dynamic and realistic. Stereo is usually preferred for music. 

Note: the term channel refers to a representation of sound coming or going between points.

the pattern around the microphone’s diaphragm where the microphone picks up sound. The three most common microphone polar patterns are:
  • Cardioid: they pick up sound from the front, so they’re great for making podcasts or voiceovers.
  • Omnidirectional: they pick up sound from all around it.
  • Figure 8: they pick up sound from the front and back, but not from the sides. 
unwanted mouth noises, such as clicking, pushes of breath from the letter t or p, smacking of lips, etc. 

the recorded audio when no dialog is spoken or music is played. 
Read more about Room Tone

the number of samples per second, measured in Hz (also known as sps- samples per second). The higher the number is, the more accurate it can be, i.e. the better quality. 

Larger sample rates equate to larger file sizes. Typically the requested sample rate is44100 Hz, which can also be written as 44.1kHz. 

what the electrical output of a microphone will be, measured in millivolts, for a given acoustic input (in Pa for Pascals, or dB). The higher that number is, the more sensitive the microphone is. It can also be a rough guide for how much gain it may require.

the hissing of the “s” sound, just like in the word “sibilance.”

Sorry, you can’t unhear it.

stands for external line return. A high quality analog recording method (higher than usb mics), that requires an analog to digital converter (ADC) if you want to plug it into a computer.

Disclosure: This post may contain affiliate links, meaning at no additional cost to you, I will earn a commission or compensation if you click through and/or make a purchase. The opinions and recommendations expressed here are my own. 

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